Blizzard Entertainment released the incredibly popular real-time strategy game, StarCraft II, approximately three months ago on July 27th. Since that date, the game has managed to sell an estimated 3 million units.
However, that sales estimate does not necessarily reveal how many total players that StarCraft II has accumulated. According to TorrentFreak, the 7.19 GB game has been downloaded–from various sources–2.3 million times.
To put that number into perspective, 2.3 million units of StarCraft II adds up to 15.77 Petabytes, which in turn roughly equals 16,536,043 GB of data. In monetary terms, the game could have potentially added a healthy $138,000,000 onto overall profits. While obviously, every copy of the game that was downloaded does not automatically equate to a loss in sales, it’s still an interesting number.
With this data in mind, StarCraft II currently claims the record for the most data transferred through torrents–congratulations?
StarCraft II Pirated 2.3 Million Times [GamePolitics]