Review: L.A. Noire

L.A. Noire
Developer: Team Bondi
Publisher: Rockstar Games
Platforms: Xbox 360, PlayStation 3 [Reviewed]

L.A. Noire is a game that offers an experience unlike any that you have ever had in a video game before. Set in a wonderful recreation of Los Angeles during the late 1940’s in post-war America, you take the role of the war hero Cole Phelps. In the beginning, you work your way through the ranks in order to earn a name for yourself–starting off as a simple officer, but soon gaining notoriety after successfully cracking a big case. It’s at that point that you’re thrust into the role of Detective and the game gets going full swing.

You’ll travel around a significant portion of the City of Angels as you move from case to case while solving various crimes. Along the way you will collect evidence and attempt to uncover the truth from people that you interact with. However, the interrogation aspect of the game wouldn’t be the same if it wasn’t for the MotionScan technology that L.A. Noire brings to the table. This impressive technical display introduces a whole new level to the dialogue and acting in the game. As you continue through the story, this additional level of detail will be an important asset while talking to leads and solving cases.

L.A. Noire offers a huge open world for you to explore when you’re not busy solving the primary cases that are assigned to you. There is a fair amount of extra content available to keep you busy, as well as a number of sights to be seen. However, the main focus of the game is solving crimes and working the different types of cases. As you work the cases and progress through the ranks of the LAPD, you’ll watch the story of Cole Phelps and those around him unfold.

What You’ll Like:

The Cases: All of the cases that you play through in L.A. Noire successfully manage to offer their own individual charms and appeal. You’ll find yourself truly enjoying the cases as you progress through each one. The cases are broken down into different crime desks. You’ll initially start as a patrolman, and work your way through Traffic, Homicide–all the way to the world of the Vice desk. Each department offers a new partner to help keep things fresh as well as to provide different insight into the cases that are unfolding around you.

The cases that are supplied to you are generally solved by examining the scene of the crime, finding clues around you, and then using those clues to track down suspects or possible leads in the case. You will travel around the city of Los Angeles in order to find individual people and points of interest that are relevant to the case at hand. When dealing with suspects, you will need to question them in order to connect evidence and eventually piece together the crime puzzle that has been placed in front of you. Some crimes may be straightforward, while others may involve a little more thought and digging.

The characters that you encounter throughout each case all have their own stories to tell — or hide for that matter. It’s up to you to get the truth from them by using your intuition and the evidence that you have collected. However, cases may not always go smoothly, and it’s at this point that L.A. Noire’s somewhat non-linear path becomes apparent. The fact is that you may not always get questions right, and as a result you might lose a potential clue or uncover a new lead entirely. While most of the cases have a set outcome, the specific path to that outcome is not paved in stone. It certainly adds to the game’s replay value as you can go back and redo cases that you feel didn’t exactly go right.

Cases aren’t all looking around crime scenes and solving puzzles, either. Some cases will have you moving around the city, chasing down suspects on foot or in a car, and possibly even engaging in the occasional gunfight. There’s a nice mix to keep things interesting and non-repetitive. Some cases will take longer than others, but each one you’ll find yourself immersed and trying to serve justice to those who might try and pull one over on the law.

If you want to take a break from the rigorous work of solving crime and want to do something a bit more straightforward, the game also offers “street crime cases”. If you choose to drive around and enjoy the atmosphere from destination to destination, you’ll occasionally receive calls over the radio. When you do, you can simply press a button to accept the short case. These are cases that give you a break from detective work and allow you as a player to jump into action sooner than later.

The different “street crime cases” offer a myriad of scenarios for players to go through. From bank robberies to chasing down delusional men who think rays are being cast upon them — the street crime cases offer a nice break from the main cases at hand. It gives those who want some “action” the chance to let their hair down and get exactly what they want. There are a total of 40 street crime cases throughout the game, and if you don’t complete them via the main story, you can always go back and complete them in the free roam option of the Traffic case file.

MotionScan Technology: It’s going to be hard to watch dialogue in other games after playing L.A. Noire. The motion scan technology that is utilized in the game brings about an element of realism to the dialogue that has never been achieved in a video game until now. There are times when you feel that you’re are talking to a real person while watching dialogue or questioning suspects. This feature helps make characters and their individual stories more believable, as well as helps to catch the liars, or those trying to pull a quick one on you.

Characters and actors have their nuances captured down to the finest detail. There are a few misses from time to time, but overall, the motion scan introduces an entirely new element to dialogue that takes storytelling in games to a whole new level. It makes characters more believable, and conveys emotion that more traditional methods cannot hope to accomplish. The game’s interrogation situations are based around the MotionScan, and without it, L.A. Noire could not have pulled off what it has.

The motion scan also allows for actors and more recognizable figures to not only loan their voice to the game, but their likeness as well. Games of the past have modeled characters after real actors, but none do it like L.A. Noire’s MotionScan technology. There are times that you will feel you’re watching a real person talk, and the level of detail is almost surreal at some points. However, it’s one of the strong points of the game.

Hopefully this is technology that won’t be buried anytime soon, and will be implemented in future game releases. L.A. Noire not only brings a great story, compelling characters, and a great setting to the table, it also brings this stunning technology. MotionScan can and hopefully will open the doors for more realistic narrative in games for many years to come.

The Characters: From the game’s main protagonist Cole Phelps to partners such as Finbarr Rusty Galloway, each character that you come across in the game will elicit a response from you as a player in some way or another. While some games have a forgettable library of characters, L.A. Noire’s cast is not one that you’ll soon forget. While you exclusively follow Cole Phelps for the majority of the game, you’ll take an interest in some of your partners, or maybe even the suspects in your cases.

The MotionScan truly brings characters to life and makes them all feel both real and believable. Each character has their own story to tell, and the game tells that story surprisingly well. Not to be outdone, the voice acting is top-notch, further adding to the realism that the MotionScan technology brings to the table. All-in-all, L.A. Noire’s characters are all very well developed and add an element to the game’s storytelling that cannot be dismissed by anyone who picks up a controller and play it.

Gameplay: Before we get into this, the first thing that we should get out of the way is the fact that this game is not like Grand Theft Auto. Just because the game is set in an “open world,” has cars, guns, and lively city — doesn’t mean it’s going to be like that–which seems to be a common misconception. L.A. Noire is entirely its own game. It has its own unique elements that make it seem new, but also has familiar ones to make someone such as a Grand Theft Auto fan feel right at home.

You’ll need to solve cases around you by examining crime scenes, interrogating suspects, and using evidence collected to piece together the overall crime. This is where the game really lends it’s unique style of gameplay. You’ll need to examine crime scenes to the fullest extent to collect all of the evidence, and question suspects in the correctly in order to help solve each case. However, not acquiring all of the evidence or asking incorrect questions can lead to a different outcome to that specific part of the case.

When talking to or interrogating suspects, you’ll need to tell if the person you are talking to is either telling the truth, lying, or if their is some doubt to the story. You’ll need to use that evidence collected in order to build your case against each specific person. However, not everyone you talk to is going to be a dishonest criminal. You’ll need make sure you pay close attention to how each person reacts to the questions you ask. If you know they are lying, make sure you have proper evidence to support your claim. If you’re unsure, you can always use “intuition points” to help narrow down your choices.

Fighting, driving, and the shooting in L.A. Noire are all done very well. You’ll be put in situations where you’ll need to brawl with a suspect or two, but you’ll notice that the fist fighting is damn good. Gun fights are just the same. The game provides a cover system that you’ll want you utilize in any situation where the guns are drawn and bullets are flying. You’re not super human and you will take damage fast. However, your gun will always be your last option — unless forced into the situation.

Driving in the game is going to be easy for people to pick up. Each of the car controls very well. However, don’t expect to be drifting around turns and driving like a mad man through the city. You’ll need to drive like a sane human being in L.A. Noire. You’ll be penalized for crashing, destroying anything around you, or running over innocent civilians. If you don’t think you can handle that, don’t worry too much — you’ll have the ability to make your AI partner drive and you can skip right to your next destination.

The Story: The story in L.A. Noire follows Cole Phelps, a war hero returning to L.A. as an officer of the law. You start as just an officer, but work your way up through all the different crime desks. The story in L.A. Noire ties itself together through the cases you play, collectible newspapers, and flashbacks to Cole’s experience in the war. You’ll learn the true story of Cole Phelps and just how he became the “hero” everyone believes him to be. As the story unfolds, you’ll learn that not everyone and everything around you is as it appears to be.

While it might not seem L.A. Noire is trying to tell one overall story, it does. Corruption, deception, greed, you name it. L.A. Noire has it all. As you progress through each of the different desks, you’ll slowly learn details about specific characters, and when you least expect it — the story will take a twist or turn that you will not see coming. It isn’t until much later in the story though that you learn why Cole Phelps isn’t too keen on talking about the war, and you’ll see the sacrifice he must make in order to become a true hero.

The 1940’s Atmosphere: L.A. Noire does a fantastic job at recreating the post-war era of 1940’s America. The cars, technology, music, environment, clothes — everything around you makes you feel like you’ve been trust back in time. You can tell a lot of time and care was put into creating the vast open world to make it feel authentic to that era of history. The authenticity of the era helps to set the stage even further.

There are times you’ll find yourself in awe of how life used to be. There were no iPhones or internet back then, so when Cole Phelps needs to call in for an address or suspect, you truly feel like you’re back in the 1940’s. The time period is noticeably ideal for the game–if L.A. Noire had been set any time in the present day, cases could have easily been solved using modern technology such as forensics or various other sciences. However, being in the 1940’s, you are limited by the technology at your disposal, making it so you have to utilize the only tools provided in order to solve cases.

The Soundtrack: While the game does a great job at recreating a post war America in the 1940’s, it wouldn’t have had the charm without the music to go along with it. While the game does offer music from that time period, the background music of the game when you are just roaming around or going from location to location on the case does a wonderful job at helping to set the overall mood of that part of the game. One part in particular after the vice cases has the mood set even further by the musical score that accompanies it. It helps to tell the story and convey the emotion you as a player know Phelps is feeling.

The soundtrack does a great job at setting a tone for certain scenes in the game, but also lends to the credibility of the era being recreated. If you actually do drive around–as opposed to skipping driving scenes and letting your partner drive–you’ll notice that the music on the radio station is accurate to the time period, and as a result helps to add an additional level of immersion to the game. L.A. Noire is not only a visually appealing game, but it is aurally pleasing as well.

What You Might Not Like:

Glitches, Bugs, and Some Bad Animations: While L.A. Noire is a great game, it’s not without it’s flaws. There are several times in the game that you will encounter particularly strange glitches, encounter a bug or two, or notice animations that just seems downright bad. While none of these issues are game-breaking, they do take away from what the game is trying to accomplish with some of the more impressive technology utilized.

There were several times while playing that we’d be talking to someone and while the facial animations were spot-on — the character movements themselves weren’t up to par, and effectively takes away from the realism that the motion scan brings to the table. It only happens from time to time, but when it does, you’ll feel the thrill of the technology taken away. Luckily, instances like these are few and far between, but they can put a damper on the viewing experience.

There were a few times where we would experience frame rate issues as well. However, it seems that they were in all the right places. We experienced them while browsing locations or doing something rather unimportant. None of these drops took places during any sort of crucial moment, but nevertheless you will run into them from time to time. Encountered glitches ranged from the giant head of Cole Phelps to arrest animations failing during the street crime cases.

None of these issues ever entirely ruin the experience, but as we’ve already stated, you can’t help but notice them when they do come about.

L.A. Noire is a game that will not be replicated any time in the immediate future. It offers so much that other games today can only strive to be like. The MotionScan and superb voice acting add such a fantastic level of realism to each character and offers something unique in regards to each person throughout the game. You as a player will enjoy your time exploring the city and solving the various crimes around the city.

While the game is far from what some would call “perfect”, it certainly strives for realism on many levels. It adds interactive, fun, and intuitive gameplay, great voice acting and character models, as well as a large open world that can be explored as you deem fit. Overall, L.A Noire is game that’s well worth your time and money. It’s a unique and wonderful singleplayer experience that gamers won’t soon forget.

Final Verdict: 5 out of 5 – L.A. Noire is a unique and unforgettable experience

Editor’s Note: A copy of the game was sent to us by Rockstar Games for the purpose of the review. We played through all of the main story cases, the street crime cases, checked out some landmarks, and searched for hidden vehicles scattered throughout the city. The game released on May 17th and currently retails for $59.99.

Author: Kreyg View all posts by
I am Kreyg, the Founder and Editor-In-Chief of Hot Blooded Gaming. Check out my Staff Profile. If you have any questions, feel free to email me at

41 Comments | Open Mic -- Say What You Feel

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  1. By Daimien on 05-25-2011 19:40

    Amazing Review from what ive read and it was one of your best reviews that I've read. And i also fucking love this game but it has some glitches here and there like you've mentioned.


  2. By Gilbert1978 on 05-25-2011 19:42

    this is a great and thorough review! in addition to seeing it broadcasted live, this is a must for all gamers that love a good mental challenge!


  3. By JustAndrew on 05-25-2011 19:42

    Very nice review, Kreyg. You always cover pretty much everything. And you can't ask for more than that.

    This just makes me want the game even more. I'm hoping I'll be playing within the next month. I can hardly wait.


  4. By JesusHMacy on 05-25-2011 19:45

    I'm really liking the game so far, but there are times when i'm interrogating and there faces seem to be lying, but are telling the truth. Maybe i'm just not cut out to be a detective.


  5. By Tovan on 05-25-2011 19:49

    I still have to get my hands on L.A. Noire, I've been far too distracted recently and haven't had time to run out and grab it. Incredibly looking forward to it, though.


  6. By michael on 05-25-2011 19:50

    very good review kreyg


  7. By turinx on 05-25-2011 19:50

    Cool review brah!

    I'm still hoping to get this game soon...damn you financial responsibilities!! I tried to watch Kreyg broadcast it, but only is small spurts as I didn't want to see the whole game so I could experience it on my own. From what I did see though, I was very impressed.


  8. By Tojimaru on 05-25-2011 19:51

    Excellent review Kreyg. Reading through all of it, I could gladly say now that I've ordered the game online :D


  9. By M4TH3W on 05-25-2011 19:52

    Glitches and bugs in games have never bothered me so, for me at least, this game is pretty much perfect. Rockstar never fails to disappoint me :D


  10. By Z.Witt on 05-25-2011 19:52

    Another 5 out of 5! I can't wait to pick this game up over the weekend. It was funny too because I promised myself I wouldn't watch the casts so that I didn't spoil anything and yet I did because this game is so awesome. And then I got the end spoiled, however I feel more satisfied to know that I will have more fun playing it then I did watching it.


  11. By MPR11 on 05-25-2011 19:52

    Should have been a 6/5 kreyg lol, Still great review bro. Really loved reading it.


  12. By junxtown on 05-25-2011 19:52

    Great review Kreyg. LA Noire deserve 5 out of 5.
    The only thing i complain about this game is the balancing system.


  13. By Fumbles Mcgee on 05-25-2011 19:54

    Very good review, it was a lot of fun to watch this on the broadcast, I only wish that I had enough money to get a copy of the game.


  14. By BigFish1812 on 05-25-2011 19:55

    Great Review Kreyg, I had my fun playing this game. But finding every car that was a fucking journey that should have never happened.


  15. By xDSJxPyro on 05-25-2011 19:55

    So far into this game, this is my current G.O.T.Y It is just that good. You get pulled into the game and the story, trying to find the clues to solve the crime at hand. The game is such a different game than any other game I have played, while yes it has elements that other games have, but this is such a new take on gaming.

    I have to say, Finbar is my favorite partner in the game, the way he objectifies women, while being a cop just makes you feel like you are living in the 1940's where the rules were different.

    I have not run into a thing that makes me not like the game, yeah there are things that make me think, but they are so small that it does not hurt the game at all.

    So if I had to pick a game of the year already, this would be far and away my choice.

    Can't wait to finish this game, and replay it to see just how different the cases turn out, and what goes differently.


  16. By UFC345 on 05-25-2011 20:01

    great review makes me want the game more


  17. By Dynamitekyle on 05-25-2011 20:04

    Great Review, hopefully picking this game up soon.


  18. By Sandhu Andreas on 05-25-2011 20:06

    This game was a slow burner for me, but it definitely got better the further you got through the story. I love the car chase sequences in this game, particularly the ones where you're chasing a mad man through all sorts of terrain; set pieces such as one chase scene ending with a trolley smashing a fleeing suspect is full of win.

    Personally I don't think it's my game of the year, but it's a damn good game. People should at least rent it if they're unsure.
    Great review btw Kreyg, very good read. Wonder what they have planned for as DLC.


  19. By CaponeOfWV on 05-25-2011 20:07

    Excellent review!
    To be honest, LA Noire is if anything a small step into how games are being developed. It might be too long until games take on every aspect of the human body: the straining of the muscles, "recoil" effects, etc. That technology might not be in our life time, but LA Noire is bringing us just a little ever so closer.


  20. By Trident on 05-25-2011 20:08

    great review kreyg, i enjoyed watching you play, i didnt notice the animation bugs much tho, good to hear you guys didnt find anything major, they really did a great job on that world, it's hugeeee, cya soon ;D


  21. By project_light on 05-25-2011 20:10

    Great review!
    This is just one of those games that people need to play. It tries something new and sucks you in. I only played a bit of it but it looks like one of the best games to date.


  22. By SpecialK on 05-25-2011 20:14

    This game is great i bought it yesterday and enjoying every second of it.
    Good review as always kreyg.


  23. By M4TH3W on 05-25-2011 20:14

    Originally Posted by xDSJxPyro:
    Quote I have to say, Finbar is my favorite partner in the game, the way he objectifies women, while being a cop just makes you feel like you are living in the 1940's where the rules were different.

    Finbar has to be everyone's favourite partner. He's just...the man


  24. By michael on 05-25-2011 20:14

    kreyg where you payed to give this a 5 out of 5


  25. By blacksmith21 on 05-25-2011 20:19

    Read it though.... I agree on all points, i agreed with your point of view.


  26. By Omnislasher on 05-25-2011 20:30

    I really did enjoy L.A. Noire. Personally I'd give it a 4 out of 5. I got a few gripes with it and I think they've could've done more with the game.

    For me, I had sometimes had problems if whether I should doubt or accuse a suspect/witness of lying. Sometimes I didn't know if I had the right evidence to prove if they were lying. Debating whether I should choose truth, doubt, or lie became frustrating at times. I guess I'm not so good with interrogating.

    And another thing is with a map that HUGE there really isn't much to do after finishing the story. Yeah the street crime is probably the only fun side-story stuff worth doing. The other stuff like finding landmarks, cars, and films isn't all that fun. I felt like they could've utilized all that space much better.

    Overall I thought the game was good. How the story comes together is really interesting. It's worth a buy in my eyes and definitely a rent.


  27. By Christian M. on 05-25-2011 20:37

    I have to say Kreyg, this is an excellent review! Probably the best review I've ever seen here on HBG. The 5 out of 5 was well deserved, and I pretty much knew you would give it a perfect score.

    Also, I'd like to personally thank you for playing through the entire game. Not everyone has the means to buy the game (me, for example) and for someone to have played it as awesome as you did, it made me feel like I actually played the game myself.

    So thanks for playing the game dude, I had a great time watching it!


  28. By RYEG on 05-25-2011 20:50

    Great review, I'm half way through the game and it kinda feels like heavy rain meets Grand Theft Auto. The game has a unique flavor got to beat it soon


  29. By FreeMuffins on 05-25-2011 21:48

    L.A. Noire has to be my favorite game in some time. I hope they make a sequel.


  30. By cecilliaquinn on 05-25-2011 21:54

    I was wondering how many people had that frame rate issue while driving because I always got that when I'd run into other cars.

    That was honestly my only problem with it, other than Roy as a whole but that's a personal problem for me and not a game problem lol


  31. By The_Waren on 05-25-2011 23:53

    Love the review, Kreyg! Watched alot of the walkthrough on JTV, I know I'm going to get this game as a Birthday gift in August!


  32. By reconfear on 05-26-2011 06:39

    Amazing Review


  33. By Ianoy on 05-26-2011 09:02

    As you said Kreyg, the only problem I had with the game was the glitches but everything else was tremendous.


  34. By Xeon1822 on 05-26-2011 10:36

    Great review as always Kreyg, and another "Editors choice" game. Great!



  35. By MrPixel on 05-26-2011 16:56

    Great review so far from what I've read :)

    I haven't beat the story yet, but I've loved it so far!


  36. By MrM13D on 05-26-2011 19:07

    I agree, and then I disagree.
    You either get into it, or you don't I think.
    After I beat the game I didn't feel happy I beat it, I felt relief. I really couldn't get into it that much and by the end I couldn't care what happened.
    The whole solving a case, and asking questions, is fun at first but then you eventually stop caring about getting questions right. whether you get 14/14 questions or 3/14 you will still solve the case with ease. It does feel that it repeats itself.
    I really really don't mean to hate on it. I really respect it for doing something different. But I wouldn't recommend anyone to buy it. I would either tell them to rent it or watch some Homicide - Life on the streets.

    I know I'm going to get alot of hate for this but whatever opinions are like assholes everyone's got one.


  37. By Gatesfan85 on 05-27-2011 01:21

    it is gonna be hard to go from that dude looks like i could poke him in face right now to everyone looking like the canadians from south park when they talk (not really that bad it's a hyperbole) i enjoyed my play through and watching the cast cause there were only two cases where me and Kreyg had same exact events happen. i agree 110% with the 5/5 and will be playing this again


  38. By JesusHMacy on 05-27-2011 01:25

    Originally Posted by MrM13D:
    Quote I agree, and then I disagree.
    You either get into it, or you don't I think.
    After I beat the game I didn't feel happy I beat it, I felt relief. I really couldn't get into it that much and by the end I couldn't care what happened.
    The whole solving a case, and asking questions, is fun at first but then you eventually stop caring about getting questions right. whether you get 14/14 questions or 3/14 you will still solve the case with ease. It does feel that it repeats itself.
    I really really don't mean to hate on it. I really respect it for doing something different. But I wouldn't recommend anyone to buy it. I would either tell them to rent it or watch some Homicide - Life on the streets.

    I know I'm going to get alot of hate for this but whatever opinions are like assholes everyone's got one.

    I actually agree on it being quite repetitive, that's what stopping me from playing more. Well that and i'm horrible at answering the questions.


  39. By SublimeLabs on 05-27-2011 19:05

    Good review Kreyg. I agree. L.A. Noire is my favorite single player experience in ages. As it's the first in a series (hopefully), there's most likely gonna be some small gripes. And yeah the gripes are really minor I already overlooked them.

    Such an amazing game.


  40. By dtammo on 05-27-2011 23:18

    Woo, great review Kreyg! I wish I had this game


  41. By sandford010 on 05-31-2011 08:08

    I like the review my man completely agree with 90% of the stuff u said