In a postmortem by Edmund McMillen today in Gamasutra, he essentially announced the intent and confirmation of a remake of the PC indie hit Binding of Isaac for consoles and even possibly handhelds.
In the article, he goes through a beautiful look at the road to Isaac, the decisions made that may have cost the game its widespread popularity, yet shined through as its most endearing qualities of asking more of players than its contemporaries, and pulling not a single punch doing so.
In the final section, titled simply Isaac Reborn, he mentions that he was contacted by Tyrone Rodriguez of Nicalis (publishers of Cave Story and VVVVVV) a few months ago to bring Isaac to consoles in a remake. His response?
“I told him yes, but I had a few strict guidelines to make sure an Isaac remake was perfect. I wanted the game to feature the second planned expansion that I couldn’t do in the Flash version, I wanted it to feature local co-op, I wanted the graphics to be totally remade in 16-bit but still look and feel like the Flash version, and finally, I didn’t want to deal with anything when it came to business. Nicalis has agreed to these terms, and development has started on The Binding of Isaac: Rebirth.”
As a fan of Isaac, I can seriously not be more thrilled about a remake of the game, and hopefully a port can be made for PC that lets the local co-op go online with a few shrewd ideas.
There’s a reason I’ve spent over 800 hours on a game that, including the expansion, has never asked for more than $8 in return for the experience. It certainly wasn’t to get my money’s worth, though I’d love to find anyone who can get 6,000 hours of honest game experience with a new $60 title. I’ll take a dollar for 100 hours of gameplay. That’s a trade I’ll make any day.
Again, this was by no means the only part of the article. Gamasutra has four pages of Edmund going on about his experience surrounding the game. It really is a beautiful read. Check out “Postmortem: McMillen and Himsl’s The Binding of Isaac” here.
UPDATE: Not long after the news came along, Edmund himself compiled a list of further details to help answer any questions left. He says he received “80+ questions via formspring and many via email” and wanted to make sure these had an answer from a definitive source. He talks about when and how it will be developed further, including more music from Danny B. and mentions a port to Steam as well as the other major platforms. Glad to hear PC will get Rebirth as well. For the full lowdown, check out the blog post here.